Alireza Forghani ToosiPluggable Strategy design pattern with Scriptable ObjectHow to use scriptable objects to implement strategy design pattern so we can assign strategies to game/scriptable objects in the editor4 min read·Mar 14, 2024----
Alireza Forghani ToosiCarrion: How to Make Crawling Fun.How correct design decisions lead to making a method of movement fun.3 min read·Jul 5, 2023--2--2
Alireza Forghani ToosiWhy I chose UI Toolkit over IMGUI to make my first Unity tool withUnity is a great game engine. It has many features I love like utilizing the power of C#, providing a handy editor, letting you make…5 min read·May 28, 2022--1--1
Alireza Forghani ToosiGiving up when needed: A lesson I learned from game developmentHere’s how I learned that the trending “You can do anything and make everything right” mindset is impractical and broken.3 min read·Mar 10, 2022----
Alireza Forghani ToosiinSUPERJUMP‘Don’t Starve’ Throws Players Into the Literal UnknownHow did a game without a real tutorial become one of the most popular games in the survival genre?7 min read·Oct 4, 2021----
Alireza Forghani ToosiNot for Broadcast: Storytelling in pressureIMPORTANT NOTE: Not for Broadcast is still in development and in early access at the time of writing. NotGames, the developer of the game…5 min read·Jul 4, 2021----